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// Created   6/24/2003; 11:32:12 AM //////////////////////////////////////
// Completed 12/13/2004; 9:41:59 PM //////////////////////////////////////
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//////////////////////////AngelBoy@FoxValley.net//////////////////////////
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// Copyright 2004  Jeff - under the GNU License for Free Software       //
// None of these files may be sold or reproduced for a profit           //
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Included in this documentation:
 Features
 Disclaimer
 Source
 Gameplay
 AI



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// Features //
//////////////

Monoply is combined with some technology never attempted on
a calculator before. Included in this program are:

SmartStart
  The "monodata.ppg" file can be in any folder on your calculator
  and will automatically be found when "monoply()" is typed in
  the homescreen. This saves you the time from setting the current
  folder or searching for the files.

Battery Saving Structure
  Every time the calculator waits for a keypress, it automatically
  enters battery saving mode. Special loops have been designed to
  keep the calcluator from using battery power more than necessary.
  When debugging the game, I had Monoply on my calculator for two
  weeks. During this time, the game was on for about 75 hours total
  and by the end the batteries still registered as full with ISL.
  When testing another grayscale game, my batteries ran out after 2
  days (~12 hours running time)

Advanced Graphics
  The entire interface has been designed to make it user friendly
  and very appealing to the eye. Graphics of this domain have not
  been acheived on a calculator before.





////////////////
// Disclaimer //
////////////////

I am not responsible for anything that may happen to your
calculator while running this program. I have tried as hard
as possible to get rid of all the bugs, but I cannot
guarentee that none exist. BY DOWNLOADING AND USING THIS
PROGRAM YOU AGREE TO HOLD ME UNRESPONSIBLE FOR ANY DAMAGES
THAT MIGHT OCCUR.





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// Source //
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An uncompiliable version of the source has been included in this
project. I am not against open source programs but after spending
1.5 YEARS on this project, I don't want someone to rip off my
game and say it was his own. As well, I don't want people selling
the source and game on E-bay. I know how helpful it is for new
programmers to look off of existing programs, so I have included
the main parts of the game.

I have included the BASIC version of the game as some comic relief
because I created it when I first got my TI-89. It is really bad,
but provided the framework for this version.

Notes about the AI:
 - It will buy property whenever it can afford the price
 - I don't have the time anymore to finish it
   If you think you can make a better AI, send me an e-mail
   and a good reason and I will send you the rest of the source
   code.




//////////////
// Gameplay //
//////////////

Available Keypresses:
  2nd/Enter:     Select
  Shift + Arrow: Move Board
  Apps:          Power off
  F5:            Exit (Teacher Key)
  Plus:          Increase Contrast
  Minus:         Decrase Contrast

Almost all key inputs are done so with a menu that allows you to
highlight and select your perferred option.